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Maya to Nuke Script
One of the things you do in LRC (light render and comp) is moving geometry from Maya to Nuke for a number of reasons, like projecting plates, or textures also knowing where…
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Baking GI with Vray in Maya
One way to reduce to the minimum the noise in our renders is baking the GI. When rendering environments with GI, ambient occlusion is very good idea to bake the GI specially…